Yesterday two materials came out at once about how difficult it was born Anthem. One – more resonant – wrote Kotaku editor Jason Schreyer (Jason Schreier), and the second came out from the pen of a journalist Venturebeat Jeffrey Grabba (Jeffrey Grubb). Usually companies do not comment on such publications, but BioWare, It seems that the charges of incompetence and difficult working conditions.
Developers Anthem wrote a message on the official blog BioWare. “The most important thing is that we support every former and current participant in our team with all our hearts, including leadership. To create any game, a huge amount of effort, energy and devotion is required. Anthem I could not appear without effort [of each team member]. We will not comment on or participate in this material, because we believe that [material] is unfairly focused on individual members of the team and leaders who did everything possible to convey a completely new idea [Anthem] to fans. We do not want to be part of something that is trying to belittle them as personalities. We respect them all, we built this game as a team ", – Writes BioWare.
The company emphasizes that it pays https://spin-palace.uk/login/ a lot of attention to working culture in its studios and health of its employees. General manager Casey Hudson (Casey Hudson) over the past couple of years have helped improve culture in BioWare and strengthen the creative vision of the team.
According to the company, a lot of time is devoted to processing problems. And quite successfully – the treasures did not turn out to be a significant trouble, according to the results of internal polls. The creation of games (especially in new intellectual property) is always one of the most difficult tasks in the entertainment industry, but BioWare puts a lot of efforts so that the process does not undermine the health of employees and does not cause stress. Along with this, the company admits that it still has where to grow in this regard, and criticism from materials Schreyer And Grabba They began to study.
“The creative process is always complicated. Difficulties in creating video games are real. But to give our creation to players is a high reward for us. People in the industry invest so much passion and energy in doing something interesting. We do not see the values in articles that are tearing into pieces of people or their work. We do not believe that such articles make our industry and our craft better ".
At the end BioWare again says that it continues to improve Anthem, thanks fans for support and assures that he tries precisely for them.